Most digital gaming students fuel their studies with dreams of landing plum jobs at trailblazing game companies.
But eight students at Dundee and Angus College have jumped to the head of the queue and landed prestigious jobs before finishing their studies, and without actually having to leave the college building.
They have been recruited by Terrier Studios, which has just gazumped its rivals in the recruitment stakes by opening an office inside the college.
The unusual move is a further boon to Dundee's reputation as the heart of the UK's digital gaming industry.
The opening is a bid to forge closer links between academia and industry and means the looming gap between graduation and employment has been bridged for the top students at the institution.
In an eight-year partnership between the college and the company, Terrier Studios will operate a branch of its business from the heart of the Gardyne campus.
It guarantees students placements with hands-on experience in app/games design and development.
"This is a fantastic opportunity for students of different levels and disciplines to get together in a real work environment – without leaving the college premises," said Simon Hewitt, head of creative and digital industries at the College.
"It has always been extremely hard to get into these games and digital media companies so forging this partnership is a real coup for the college.
"Terrier Studios has also committed to work with staff to help enhance and develop our own curriculum and will offer talks to the wider department about entrepreneurial skills and working within the creative industries."
Simon Hewitt (left), head of creative at Dundee and Angus College, with William Hazle, Terrier Studios, and some of the successful students (left to right) Lewis Cooper, Michael Doig, James Mann, Gillian Annandale, Teresa Brown and Alissa Dolan.
Eight students have already been recruited to work with the company after a rigorous recruitment process, which saw 49 applicants from across the art, design, computing and creative media programmes at the college apply for a placement.
The successful applicants include concept artists, 2D games artists, software developers and web designers and represent courses from non-advanced to degree level.
Students hard at work with Terrier Studios.
The students will all be involved in a range of projects undertaken by Terrier Studios, including the development and publication of two games and an app over the next 18 months.
They will undertake six-hour placements per week and attend two brainstorming ideas sessions per week.
Students who contribute to completed games will be credited on the work.
William Hazle, Terrier Studios chief executive, said: "This is an exciting opportunity for Terrier Studios and D&A College to work together in focusing creativity in education to the real needs of industry.
"The students will work with industry professionals and be involved at every step of the creative process."